Introduction to Claude-Powered Apps
For those who missed the Flash era, these in-browser apps feel somewhat like the vintage apps that defined a generation of Internet culture from the late 1990s through the 2000s when it first became possible to create complex in-browser experiences. Adobe Flash (originally Macromedia Flash) began as animation software for designers but quickly became the backbone of interactive web content when it gained its own programming language, ActionScript, in 2000.
How Claude-Powered Apps Work
But unlike Flash games, where hosting costs fell on portal operators, Anthropic has crafted a system where users pay for their own fun through their existing Claude subscriptions. "When someone uses your Claude-powered app, they authenticate with their existing Claude account," Anthropic explained in its announcement. "Their API usage counts against their subscription, not yours. You pay nothing for their usage."
Examples of Claude-Powered Apps
A view of the Anthropic Artifacts gallery in the "Play a Game" section, "Learn Something" section, and "Touch Grass" section can be seen below.
A view of the Anthropic Artifacts gallery in the “Play a Game” section.
Benj Edwards / Anthropic